DesignCrowd – an international crowdsourcing marketplace for design outsourcing and creative services
Posted on March 9, 2010
Filed Under Startups | Businesshackers
Graphic design service DesignCrowd.com is an international crowdsourcing marketplace for design outsourcing and creative services.
DesignCrowd turns the graphic design process inside-out by helping businesses harness thousands of creative people (brains) in a few days. Businesses can use DesignCrowd for any design related project from custom logo design to web page design. Here’s how it works:
1. You post a project on DesignCrowd and set a budget
2. Scores of designers from around the world submit creative designs
3. You select and download the best design
DesignCrowd eliminates the risk of not getting the design you want by letting you tap into over 10,000 graphic designers on every project – if you don’t get the design you want, you extend your deadline and get more designs. The business model is called ‘crowdsourcing’ and the average design project receives close to 100 custom designs. DesignCrowd’s process offers a refined, fairer form of crowdsourcing by allowing designers to reserve participation payments so that they can guarantee themselves income regardless of the client decisions.
On the other side of the marketplace, graphic designers can use DesignCrowd to market themselves internationally, find clients and earn money with their spare time. It’s free for designers to register, submit designs and quotes but they pay 10% commission on anything they earn.
The site was originally launched as ‘DesignBay’ in January 2008 by Alec Lynch. Lynch, a former management consultant, raised capital from investors in late 2009 and adopted the name DesignCrowd when they acquired freelance marketplace www.designcrowd.com. Currently DesignCrowd is based in Sydney Australia, has the backing of 4 private angel investors and is run by Lynch with Adam Arbolino a former IBM consultant.
DesignCrowd operates in a highly competitive space. Competitors include other online marketplaces (like Elance), other online design firms (like Logoworks) as well as a long tail of traditional design studios and other emerging crowdsourcing sites. DesignCrowd’s competitive advantage is its business model, process and higher quality designers.
Irehab, a startup that effectively cures musculoskeletal pain
Posted on December 6, 2009
Filed Under Startups | Businesshackers
Where are you located?
We are based in Kamuela, Hawaii on the Big Island of Hawaii.
Why are you unique?
We are revolutionizing how people use the web to obtain information on and treat Back Pain specifically and musculoskeletal pain in general. Instead of offering general text based information commonly seen on other health related websites, we are offering a customized engaging solution for the individual browsing the web for help with back pain. We ask questions, receive answers then select, group and send exercises to a private individual login area within Irehab where users can view, learn and implement their exercises in the comfort of their own homes, at their workout facility or if they’re traveling. We are directly selling treatment plans to the General Public browsing on one side and offering the Medical Professional (Doctor, Physical Therapist etc) a portal to help their patients on the other side. The Medical Professional uses Irehab to select, group and send exercises to their patients in seconds increasing office efficiency, patient follow up and results.
What is the technology behind it?
Our exercises are delivered in the form of perfectly animated and executed videos shot from multiple angles ensuring complete understanding and therefore results. Treatment plans for both our General Public user and our Professionals and their patients are delivered immediately via the web.
Is your StartUp free?
We are currently free during our BETA period but will soon charge $39.99 per treatment plan for the General Public which will come with a customized back pain treatment plan (as it does now) plus an opt in phone or email consultation including unlimited question and answering follow up. After 4 weeks of access, members will be able to maintain access to their user profile and treatment plans via subscription of $5.99 per month. Our Professional user will pay Irehab .99 cents per treatment plan they send to their patients.
What is the main idea behind it?
To make it possible and affordable for the general public to receive quality exercise based help for back pain via web. To take the next step moving away from text based information and toward solution based information by delivering a customized engaging experience in and around back pain help on the web. Currently, people are searching the web looking for help for their musculoskeletal pain (back pain) and they get text, and increased confusion resulting in seeing their doctor anyway most times. We believe people are ready and want more from the web than just text. From office and clinical experience we know it’s possible to treat back pain with properly demonstrated and executed exercises if they are customized specifically for each user. Now we are doing that on the web.
What are your future plans?
Our General Public functionality (80+ users registered) is currently up and running which you can view @ www.irehab.com. We will be adding to that functionality as mentioned above. On the bottom left hand corner of our current home page you will see a button “Doctor or Physical Therapist”. Clicking on that button will bring you to an information page on our Professional portal which we expect to launch within 8 weeks. Future plans include launching our Professional user portal then branching out into additional treatment capability for neck, shoulder, hip, knee, foot/ ankle, elbow and hand/ wrist. We will also include post-rehabilitation, fitness and sport specific programming in the long run.
Who are your main competitors?
Our main competitors are health related websites such as WebMD, Spineuniverse and Livestrong that display exercises and or information related to back pain and musculoskeletal pain in general. These sites tend to offer exercises and information but in a fragmented, random and non-customized manner. Irehab is paving new ground with a customized experience and delivery.
How does Irehab customize?
During the users registration experience Irehab asks narrowing specific questions that allow us the knowledge to provide correct safe effective exercises specific for that individuals needs. This questionnaire will continue to evolve as we go forward as well as the aforementioned inclusion of opt in consultations and unlimited follow up via phone or email if desired.
Musichunt, a startup to help musicians to find a job
Posted on September 17, 2009
Filed Under Startups | Businesshackers
Musichunt (http://www.musichunt.pro) is an international professional network of musicians and musical organizations. It was founded by two friends, Rinat Kaleev and Michael Podrabinek, in November 2008. In the middle of April 2009 a testable beta-version appeared in the russian part of Internet and the network became open for registration. From August 2009 it is available for english-speaking users too.
The main purpose of the startup is to help musicians from all over the world to find jobs, colleges and ensembles, educational programs, musical professional events such as competitions, masterclasses, festivals, exhibitions, conferences and etc., promote themselves, share their experience and gain it from others. Musichunt is open for musicians of any musical styles: from classical music to national or contemporary. Among registered users there’re performers, composers, teachers, arrangers, conductors, sound producers, musical managers. There’re also registered companies which are interested in musicians or in offering special services to them, e.g. employers, musical equipment shops, educational institutions, recording studios, producing centers and so on.
Both musicians and organizations can benefit from the network because unlike many professional unions Musichunt is absolutely open, worldwide and free and it gathers services specially designed for professionals and those who want to become one.
The main feature of the project is a unique multilingual interface which is very flexible and is made to organize interaction among users in the most efficient way. It assumes that all users’ content is stored in one place but each user can easily filter information shown to him according to the list of languages he chose and this list can be changed in any time with a few clicks. It also contains many unified and system-translated services that allow (e.g.) English-speaking users to be aware of russian-speaking users’ requests and offers without a need to speak Russian.
The project is financed from the private capital of its founders. Future plans concerning Musichunt include:
• expert rating system on the website
• expansion of different languages support
• friends news
• integration with modern means of communication (e.g. twitter)
Interview with DesignersCouch dot com
Posted on September 16, 2009
Filed Under Startups | Businesshackers

Who are the founders of the site? Where is the startup based?
The founder of Designers’Couch is Damian Madray, creative director at Depthskins Design Studio. This start-up is a project by the creative studio.
What makes this startup unique? What is the technology behind it?
This design community is unique because of the mantra on which it’s built on, not exactly its technology. Designers’Couch is a community that accepts members based on their portfolio and passion towards design. Once a member have benefits include receiving special discounts on design products and services, free access to webinars and Designers’Couch events.
The site is built on PHP/MySQL and offers a slew of features like rating critiques, submitting portfolio, keeping designs private, member directory and many other features.
What are the main characterstics of your startup?
The main characteristics of Designers’Couch are:
Critique System – this allows members to enter no less than 140 characters thus encouraging and requiring constructive critiques instead of one liners.
Experts – our expert system is meant to encourage friendly competition and points are earned through every useful critique given on a design. It will also highlight those who are experts at their craft thus putting them on the forefront to employers.
Discounts – through the community our partners offer special discounts on products and services designers use. For example, Firehost.com would offer a special discount on its hosting or Subernova offers a discount of it’s own. These servers can allow designers to save on everything things the use for their freelance business.
Collaboration – though not completely done, this will be a key characteristic of Designers’Couch that will allow members to collaborate easily with each other.
Is your startup free?
Yes, it’s completely free to join. All we ask is for members to submit 5 of their own design for review. Once they pass this review stage, full membership is granted.
What is your business model?
Designers’Couch is a non-profit model developed as our way of giving back to the design community.
What is the main idea behind it? Why is your startup worth spending time?
The idea is to target a niche: designers; offer them the key items they need as designers, that is, a place to interact, learn, inspire and be inspired.
What are your plans for the future?
We’ve have great plans for the future that will help us meet our goals of bring exposure to members, creating an educational environment and interactive one. Many of these plans cannot be revealed but the near future involves perfecting our system and promoting the community.
Who are your main competitors?
In the design community we all do our part to give back to the community so competition is not like it is in the business world. However, our competitors in this area would be Behance.net. There’s many more but we like Behance the most. I think they’re doing a great job so since we look up to them, they are our biggest competitors.
Interview with bizonbytes.com
Posted on June 2, 2009
Filed Under Startups | Businesshackers
Could you please provide some information concerning the founders?
BizOnBytes.com, affectionately nicknamed Bob, was thought, built and delivered by two people connected by the power of love and driven by creative ideas. Our mission was to develop a business community based on the social networking model. This website was a labour of love that took years to complete during our spare time. We are convinced that the passion we’ve injected into this project and our unwillingness to give up until we got it right transpire in the final product you see today.
Why it is amazing and how the project is going to be improved/developed?
BizOnBytes.com will continue to work on opening the doors to the expansion of the community of businesses where members will not only be able to share their products and services with others but to share their
business talent. Another important objective we have in mind is to break the language barrier by providing bizonbytes.com in many languages as possible to give everyone a chance to profit from this business model.
How can users benefit from this startup?
Entrepreneurs looking for new business opportunities by finding new clients and suppliers will be happy to hear about the new business community on bizonbytes.com. As an added bonus, bizonbytes.com also allows you to manage your day-to-day accounting activities, create and send invoices to your customers and create your own online store to sell and promote your products and services all this at no cost to you! Unlike other accounting solutions, we offer a community of people who are looking for new clients and suppliers and have a vested interest in expanding the community to meet their financial goals. It’s time to introduce your company to the world at no cost… Don’t pay the price of a wasted opportunity!
Is it free or not?
We have 2 options, a Lite version which include a few restriction and a Premium edition that give them the option to sell their products online at no additional cost and create unlimited invoices.
What are the main features of the startup?
We are proud to promote the community has the main advantage compare to our competition at invoice.com and quickbooks that only provide the accounting option. We have made sure that the system had usability in mind, that members could make money and promote their business and that it could give them the opportunity to find new business.
What are the plans of founders?
This project is our solution to independence. We wish to live now and not at 50. We wish to live free of money and not letting money make our life decision.
How was is financed and are the founders still looking for investors?
Still looking…
Anything else that might convince us and our readers that your startup is really worth spending time on…?
The time you will spend with Bob (BizOnBytes.com) will cost you nothing. But not only that, it could make you money. Don’t take my word for it, just take the time to visit us, I’m sure you will find something that interests you.
MeetTheFamous – upload and share your own personal celebrity photos and videos
Posted on June 1, 2009
Filed Under Great fun, Startups | Businesshackers
MeetTheFamous, “MTF” is a privately held digital media company focused on celebrity content. Through the Company’s proprietary website, MeetTheFamous, users can upload and share their own personal celebrity photos and videos, keep up to date on celebrity news, compete in celebrity-themed trivia games, post/review information regarding planned celebrity events and create their own social profiles. The primary appeal of the MeetTheFamous community is the enablement of users to generate the content posted to the site. Unlike other celebrity related sites, MeetTheFamous allows users to participate in and potentially benefit from the content they post. Furthermore, MeetTheFamous gives users an unparalleled sense of closeness to celebrities that no other sites offer.
Cell phone users in the United States have increased from 34 million a decade ago to more than 240 million today1. Worldwide, there are an estimated two billion cell phones in use, and this number continues to grow at an impressive pace. The majority of the devices used are equipped with cameras and video/audio recording tools that enable users to capture content on-demand. Once captured, this content can easily be uploaded to computers or e-mailed for posting to a website for unlimited distribution.
MeetTheFamous’s target audience is particularly internet savvy. These individuals have grown-up in the ”internet age” and are proven fast adopters of cutting edge internet technology and websites. Through MeetTheFamous, users actually become the “paparazzi” by publishing the celebrity content (both good and bad) that they capture every day. This might be a picture of Mel Gibson volunteering at a local soup kitchen, Britney Spears walking into a tattoo parlor, or Roger Clemens yelling at Andy Petitte in a restaurant. Regardless, celebrities are everyday people who live among all of us. Each day worldwide, hundreds of thousands of celebrity photos, videos and audio files are recorded in real-time.
Despite the enormous interest in this content, currently, there are limited options for individuals to publish their celebrity content to massive audiences interested in viewing it. The two leading social networking sites, MySpace and Facebook, allow users the ability to post their content to their community of friends, but such viewership is typically limited to his or her member base (generally 50-500 people). Other individuals who capture celebrity content simply download it to their computer or share it via e-mail with a limited number of friends or family. MeetTheFamous provides an intuitive user interface that enables even novice web users to upload and share their celebrity content to an audience of unlimited size.
In addition to providing a targeted audience and easy to access tools for sharing their celebrity photo and videos, MeetTheFamous allows users to share their experience with other fans comparing and contrasting their one-to-one experiences while onlookers get an inside look as to what celebrities are like in real life.
MEETTHEFAMOUS.COM also serves as an efficient marketplace for everyday people to receive compensation for the sale of their potentially valuable content. On the seller side, if the average person captured a photo of a celebrity doing something notable, he or she probably would not know how much the photo could be worth or who to call to find out or where to begin. On the buyer side, major media companies don’t have the time to deal with a flood of one off inquiries from amateur sellers nor do they have a “one-stop shop” where they can view the entire celebrity photo landscape as it is unfolding in real-time. The process is highly inefficient because the market is so heavily fragmented, and there has yet to be a company to offer a uniformed end-to-end content delivery & monetization solution despite such an enormous inventory of accessible and valuable content.
MeetTheFamous represents an evolution in the way celebrity photos are procured by the media. The centralization offers an opportunity for control that does not exist in the current wild west of the celebrity photo industry. The current environment of (celebrity/publicist) versus paparazzi results in a never-ending battle with celebs and publicists always playing catch-up. The company’s intention is to offer celebrities and publicists a layer of protection that will represent a new standard for the industry by allowing them the first right of refusal to exclusively purchase any photos MeetTheFamous receives about them before it ever goes to a 3rd party for publication.
MeetTheFamous will provide the celebrity (and/or their representation) any questionable photos for review before it is distributed for sale to 3rd party publications and media outlets. MeetTheFamous will maintain an active database of buyers and knowledge of their respective interests so it can provide targeted celebrity content securing the highest price possible for the company and its users.
The MeetTheFamous website features a uniquely differentiated approach to the celebrity and entertainment genre. By allowing users to be the exclusive photographers, videographers, bloggers, editors and content providers of this online destination the result is a one-of-a-kind user experience, where the entertainment value and size and scope of the website is limited only by the number of celebrity photos the world captures in a single day.
MeetTheFamous features include:
* User Profiles for users to receive updates on their favorite celebs, write blogs, add friends to their “Entourage”, view their site stats, play games and more.
* Communication exchanges that allow users, celebrities and their representation (agents, managers, PR, etc.) to participate in an ongoing, never-ending discussion about their real world encounters by providing new updates or weighing-in to set a story straight.
* Celebrity events calendar for celebrities and their representatives, club owners and businesses to announce events featuring celebrities (i.e. – celebrity autograph signing, charity event, party host, etc.). Eventually, a partnership with Ticketmaster’s/StubHub’s API would be pursued to populate content and generate additional revenue.
* Celebrity Trivia – a portable multiplayer trivia game where users create the trivia questions and prizes are awarded to the top 3 winners each work
The celebrity content market is among the largest and fastest growing segments within all of media. TV programs such as Entertainment Tonight, Access Hollywood, Extra and TMZ are among the highest rated television shows in the United States. Websites such as TMZ, PerezHilton, People.com and OMG have generated huge user followings with anywhere from a million to over fifteen million unique visitors per month2. Furthermore, merchants who sell consumer goods have shared in this success by marketing celebrity clothing lines and memorabilia. MeetTheFamous estimates that the worldwide market for celebrity content exceeds several billion dollars. MeetTheFamous believes that as a unique, focused celebrity community the Company is well positioned to capitalize on the favorable growth trends within the explosive online media segment of this attractive industry.
As an entertainment destination, MeetTheFamous holds a distinct advantage over all other entertainment offerings due to the speed and volume that user-generated content provides in addition to the exclusive nature of the content. Existing celebrity web properties all operate behind the same bottleneck pulling and republishing the same content from a fixed group of inefficient photo agencies. The current process of receiving and publishing celebrity content online, print or TV is still highly inefficient for them. It can take anywhere from five to ten people to capture a photo, market the photo, sell the photo, enhance and edit the photo, transfer the file, write copy, proof, edit and work with the webmaster to push everything live.
MeetTheFamous’s approach eliminates the bottleneck by allowing celebrity content to be released as it happens, in real-time, 24/7. It takes MeetTheFamous under one minute to obtain and release a new piece of content vs. 6-8 hours for existing publishers and websites. And, with each new contributor to MeetTheFamous, our “photographer staff” continues to expand. The most successful entertainment publications and media outlets and agencies employ at most 200-400 photographers. MeetTheFamous currently “employs” 4,000 content contributors. The result is an entertainment destination capable of offering exclusive content at a quantity and rate of speed that is several orders of magnitude greater than any competitor.
MeetTheFamous believes it is reasonably well insulated from direct competitive threats. Existing sites have already made their bets on their lead features. Each fulfills a specific user interest but none satisfies all interests. MeetTheFamous believes its unique site will enable it to quickly join the top ten celebrity sites within the first two years, filling a major unfilled gap in online celebrity communities. MeetTheFamous views its relationship with other celebrity sites as collaborative. Together with TMZ, Perez Hilton, People and OMG, MeetTheFamous helps each company secure a position in the marketplace. MeetTheFamous recognizes that, while unlikely, there exists the possibility of direct competition. To limit this potential, MeetTheFamous is actively working to secure strategic partnerships while continually innovating to offer new and engaging site functionality. In addition, MeetTheFamous plans to build significant brand awareness to stake its position in the marketplace as the one stop user-generated online celebrity community.
In estimate, there are tens of millions of unique monthly users who regularly participate in online celebrity communities. While the sites mentioned above all have strong followings, none of them offer the interactive social networking experience and user-generated model provided by MeetTheFamous. This differentiated aspect of MeetTheFamous will enable the Company to quickly stand out and attract user interest, loyalty, and create a viral following. MeetTheFamous expects its users to continue to participate in other celebrity related communities but once a user is aware of and submits a photo to MeetTheFamous, they will always use MeetTheFamous as the place to publish their celebrity photos. The Company believes its users will behave similarly to users of sports, teen and professional sites where such users tend to visit and participate in multiple communities within the same market vertical (i.e., users who visit espn.com also visit cbssportsline.com, etc.). MeetTheFamous believes the established celebrity sites have paved a path for the Company to quickly achieve a significant user audience.
The Company expects to achieve yearly revenue well in excess of $15 million by YE 2012, using a combination of photo sales, advertising, and an e-commerce sales model. Initially, MeetTheFamous plans to pursue an established photo agency (i.e. – WENN) to license the photos on their behalf with a shared commission plan and a traditional advertising revenue model. Early on, the Company will run lower priced CPM Ads through Ad Networks (i.e. Google Ads) to help build a base following of site visitors. Currently, MeetTheFamous is in the final stages of negotiating with Guerilla Nation, a leading online sponsorship and advertising sales company. Based on existing pricing models of other celebrity sites, MeetTheFamous’s data suggests that prices under such a strategy can reach between $2 and $5 CPM.
Additionally, MeetTheFamous generates brokerage commissions by licensing user photos & videos to celebrities and buyers from major media outlets. MeetTheFamous believes this represents a potentially significant revenue opportunity. Today, people who capture valuable celebrity content don’t have access to retail outlets that enable them to sell their content to offline buyers interested in it. Each user has to identify potential buyers and work the phone to find the right individual decision maker responsible for purchasing content. Then, content owners need to determine what the fair market value of their content could be. Without market data, it is difficult for them to accomplish this. Not surprising, purchase offers vary significantly from buyer to buyer. MeetTheFamous will offer professional expertise to content owners to ensure the value of their content is maximized. In exchange, MeetTheFamous will charge a brokerage fee that can be as high as 50%. It has been shown that high-value content is readily available since MeetTheFamous users are everywhere, all the time.
MeetTheFamous was founded in 2008 by Jordan Osher. The Company completed its market research and beta site launch, secured key hires and is currently initiating business partnership discussions.
The Company has been funded by both angel investors and its founders. Seed investment of $1.56M was secured in early 2008. Proceeds from the round enabled the Company to complete site development and launch, hire key personnel, drive site traffic and begin generating revenue. The Company anticipates that a Series A Financing of several million dollars will be considered to further bolster its revenue growth and profit margins through expanded revenue channels.

